CASA 2025 : Computer Animation and Social Agents
Call For Paper (CFP) Description
The 38th International Conference on Computer Animation and Social Agents (CASA 2025) will be held on June 4-6, 2025, in Strasbourg, France. The conference is organized by the University of Strasbourg (https://en.unistra.fr/) and the ICube laboratory (https://icube.unistra.fr/en/). It is supported by the Computer Graphics Society (CGS). CASA is the oldest international conference in computer animation and social agents in the world. It was founded in Geneva in 1988 under the name of Computer Animation (CA) by the Computer Graphics Society (CGS). In the past few years, CASA has been held in Europe (Belgium, Netherlands, France, Switzerland, UK, etc.), Asia (Korea, China, Singapore) and other countries. CASA 2025 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world.
IMPORTANT DATES
* Submission: February 8, 2025
* Notification of acceptance: April 10, 2025
* Camera ready: April 30, 2025 (23:59 GMT)
* Author registration: May 8, 2025
* Conference: June 2-4, 2025
PAPER SUBMISSION
We invite submissions of research papers on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list). This year, we particularly welcome papers in the following domains: AI image generation, AI video generation, AI music generation, AI storytelling, and AI applications in VR.
Submitted papers will be reviewed by the program committee and papers of high quality will be referred for publication in the Computer Animation and Virtual Worlds (CAVW) journal published by Wiley. The papers accepted as is or with minor revisions will be in a special issue. Those requiring major revision will be given a chance to resubmit and reviewed again by the conference PC for acceptance in a subsequent issue of CAVW. The rest will be either rejected or recommended for publication in conference proceedings. Authors will have to register and present the papers at the conference.
SCOPE AND LIST OF TOPICS
CASA invites submissions on a broad range of topics, including but not limited to:
Computer Animation
* Motion Control
* Motion Capture & Retargeting
* Path Planning
* Physics-based Animation
* Vision-based Techniques for Animation
* Behavioral Animation
* Deformation
* Facial Animation
* Image-based Animation
* AI Storytelling
* AI Visual Generator
* Group and Crowd Simulation
* Modeling Natural Phenomena
* Deep Learning based Animation
* Fluid Animation
* Multi-scale Models
* Animation Compression & Transmission
* Machine Learning for Animation
* Advanced Multimodal Models
* Game-based Learning
Virtual Worlds
* Artificial Agents in Virtual Reality
* Mixed and Augmented Reality
* Population Generation for Virtual Worlds
* Virtual Cities
* Virtual Humans and Avatars
* Anthropometric Virtual Human Models
* Digital Clones
* VR Health Applications
* Shared Virtual Environments
* Semantics & Ontologies for Animation in VR
* AI applications in VR and AR experiences
* Anthropometric Virtual Human Models
* Metaverse
* 3D Telepresence
* Haptics
* Locomotion and Navigation
* Presence and Immersion
* Cultural Heritage Applications
* Social Agents
WEBSITE: https://casa2025.sciencesconf.org/
CONFERENCE CO-CHAIRS
* Frederic Cordier (University of Haute-Alsace, France)
* Kun Zhou (Zhejiang University, China
* Nadia Magnenat-Thalmann, MIRALab, University of Geneva
PROGRAM CO-CHAIRS
* Christos Mousas (Purdue University, United States)
* Hyewon Seo (CNRS, University of Strasbourg, France)
* Daniel Thalmann (École Polytechnique Fédérale de Lausanne | EPFL, Switzerland)
IMPORTANT DATES
* Submission: February 8, 2025
* Notification of acceptance: April 10, 2025
* Camera ready: April 30, 2025 (23:59 GMT)
* Author registration: May 8, 2025
* Conference: June 2-4, 2025
PAPER SUBMISSION
We invite submissions of research papers on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list). This year, we particularly welcome papers in the following domains: AI image generation, AI video generation, AI music generation, AI storytelling, and AI applications in VR.
Submitted papers will be reviewed by the program committee and papers of high quality will be referred for publication in the Computer Animation and Virtual Worlds (CAVW) journal published by Wiley. The papers accepted as is or with minor revisions will be in a special issue. Those requiring major revision will be given a chance to resubmit and reviewed again by the conference PC for acceptance in a subsequent issue of CAVW. The rest will be either rejected or recommended for publication in conference proceedings. Authors will have to register and present the papers at the conference.
SCOPE AND LIST OF TOPICS
CASA invites submissions on a broad range of topics, including but not limited to:
Computer Animation
* Motion Control
* Motion Capture & Retargeting
* Path Planning
* Physics-based Animation
* Vision-based Techniques for Animation
* Behavioral Animation
* Deformation
* Facial Animation
* Image-based Animation
* AI Storytelling
* AI Visual Generator
* Group and Crowd Simulation
* Modeling Natural Phenomena
* Deep Learning based Animation
* Fluid Animation
* Multi-scale Models
* Animation Compression & Transmission
* Machine Learning for Animation
* Advanced Multimodal Models
* Game-based Learning
Virtual Worlds
* Artificial Agents in Virtual Reality
* Mixed and Augmented Reality
* Population Generation for Virtual Worlds
* Virtual Cities
* Virtual Humans and Avatars
* Anthropometric Virtual Human Models
* Digital Clones
* VR Health Applications
* Shared Virtual Environments
* Semantics & Ontologies for Animation in VR
* AI applications in VR and AR experiences
* Anthropometric Virtual Human Models
* Metaverse
* 3D Telepresence
* Haptics
* Locomotion and Navigation
* Presence and Immersion
* Cultural Heritage Applications
* Social Agents
WEBSITE: https://casa2025.sciencesconf.org/
CONFERENCE CO-CHAIRS
* Frederic Cordier (University of Haute-Alsace, France)
* Kun Zhou (Zhejiang University, China
* Nadia Magnenat-Thalmann, MIRALab, University of Geneva
PROGRAM CO-CHAIRS
* Christos Mousas (Purdue University, United States)
* Hyewon Seo (CNRS, University of Strasbourg, France)
* Daniel Thalmann (École Polytechnique Fédérale de Lausanne | EPFL, Switzerland)
Conference Topics
Frequently Asked Questions
What is CASA 2025 : Computer Animation and Social Agents?
CASA 2025 : Computer Animation and Social Agents is Join the 38th International Conference on Computer Animation and Social Agents (CASA 2025) in Strasbourg, France, from June 2-4, 2025, and interact with leading experts in the field.
How do I submit my paper to CASA 2025 : Computer Animation and Social Agents?
Submit your paper via the official submission portal at https://casa2025.sciencesconf.org/. Follow the submission guidelines outlined in the CFP.
How do I register for the CASA 2025 : Computer Animation and Social Agents?
Register at https://casa2025.sciencesconf.org/. Early registration is recommended to secure your spot and avail discounts.
What topics are accepted at CASA 2025 : Computer Animation and Social Agents?
The topics accepted at CASA 2025 : Computer Animation and Social Agents include computer animation, social agents, virtual worlds. Papers that explore innovative ideas or solutions in these areas are highly encouraged.
What are the important dates for CASA 2025 : Computer Animation and Social Agents?
- Start Date: 02 Jun, 2025
- End Date: 04 Jun, 2025
- End Date: 04 Jun, 2025
What is the location and date of CASA 2025 : Computer Animation and Social Agents?
CASA 2025 : Computer Animation and Social Agents will be held on 02 Jun, 2025 - 04 Jun, 2025 at Strasbourg, France. More details about the event location and travel arrangements can be found on the conference’s official website.
What is the location of CASA 2025 : Computer Animation and Social Agents?
CASA 2025 : Computer Animation and Social Agents will be held at Strasbourg, France.
Can I submit more than one paper to CASA 2025 : Computer Animation and Social Agents?
Yes, multiple submissions are allowed, provided they align with the conference’s themes and topics. Each submission will be reviewed independently.
What is the review process for submissions?
Papers will be reviewed by a panel of experts in the field, ensuring that only high-quality, relevant work is selected for presentation. Each paper will be evaluated on originality, significance, and clarity.
What presentation formats are available at CASA 2025 : Computer Animation and Social Agents?
Presentations can be made in various formats including oral presentations, poster sessions, or virtual presentations. Specific details will be provided upon acceptance of your paper.
Can I make changes to my submission after I’ve submitted it?
Modifications to your submission are allowed until the submission deadline. After that, no changes can be made. Please make sure all details are correct before submitting.
What are the benefits of attending CASA 2025 : Computer Animation and Social Agents?
Attending CASA 2025 : Computer Animation and Social Agents provides an opportunity to present your research, network with peers and experts in your field, and gain feedback on your work. Additionally, it is an excellent platform for career advancement and collaboration opportunities.
What should I include in my abstract or proposal submission?
Your abstract or proposal should include a concise summary of your paper, including its purpose, methodology, and key findings. Ensure that it aligns with the conference themes.